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999 B
999 B
Approaches and concepts implemented in this project
Rooms
- Decorations
- Passages between rooms
- Light, brightness and switches
- Decorations for multiple locations
- Dynamic change of the description
- Dynamically adding and changing passages
- Random atmosphere events
Doors and containers
- Autoclosing doors
- Fake doors and dead ends
- Several doors in one wall
- Doors locked with keys
- Containers locked with a code lock
Things and objects
- Dynamic and shuffled descriptions
- Hidden objects
- Expendable objects
- Destructible objects
- Edible, smelling, sensible objects
- Dynamic movement of objects
- Dynamic change of object properties
Actions
- Modifying actions
- Remapping actions
- Custom actions with one or two objects
Actors
- Wearable clothing
- States and postures of the actors
- Transitions of actors between states
- Custom conversation topics
- Default answers and reactions
Input and output
- Markup
- Pausing output
- Intro and outro