game: tune enemy danger zones

This commit is contained in:
He4eT 2025-06-18 20:20:23 +02:00
commit c4c16a3267

View file

@ -245,7 +245,7 @@ const enemyBlueprints = {
sprite: 273, sprite: 273,
spawnDistance: 40, spawnDistance: 40,
maxSpeed: 0.9, maxSpeed: 0.9,
dangerZone: 8, dangerZone: 6,
value: 3, value: 3,
behaviour: (enemy) => { behaviour: (enemy) => {
const jitter = 0.05 const jitter = 0.05
@ -266,7 +266,7 @@ const enemyBlueprints = {
sprite: 274, sprite: 274,
spawnDistance: 100, spawnDistance: 100,
maxSpeed: 1.2, maxSpeed: 1.2,
dangerZone: 8, dangerZone: 6,
value: 5, value: 5,
behaviour: (enemy) => { behaviour: (enemy) => {
const minSpeed = 0.6 const minSpeed = 0.6
@ -302,7 +302,7 @@ const enemyBlueprints = {
sprite: 276, sprite: 276,
spawnDistance: 80, spawnDistance: 80,
maxSpeed: 2, maxSpeed: 2,
dangerZone: 6, dangerZone: 5,
value: 10, value: 10,
behaviour: (enemy) => { behaviour: (enemy) => {
const laziness = 0.8 const laziness = 0.8
@ -315,7 +315,7 @@ const enemyBlueprints = {
sprite: 275, sprite: 275,
spawnDistance: 80, spawnDistance: 80,
maxSpeed: 1, maxSpeed: 1,
dangerZone: 3, dangerZone: 5,
value: 10, value: 10,
behaviour: (enemy) => { behaviour: (enemy) => {
const minSpeed = 0.5 const minSpeed = 0.5