From c4c16a3267186f580b9bb84c15cfde1823ed35a3 Mon Sep 17 00:00:00 2001 From: He4eT Date: Wed, 18 Jun 2025 20:20:23 +0200 Subject: [PATCH] game: tune enemy danger zones --- game.js | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/game.js b/game.js index cf03570..42ae179 100644 --- a/game.js +++ b/game.js @@ -245,7 +245,7 @@ const enemyBlueprints = { sprite: 273, spawnDistance: 40, maxSpeed: 0.9, - dangerZone: 8, + dangerZone: 6, value: 3, behaviour: (enemy) => { const jitter = 0.05 @@ -266,7 +266,7 @@ const enemyBlueprints = { sprite: 274, spawnDistance: 100, maxSpeed: 1.2, - dangerZone: 8, + dangerZone: 6, value: 5, behaviour: (enemy) => { const minSpeed = 0.6 @@ -302,7 +302,7 @@ const enemyBlueprints = { sprite: 276, spawnDistance: 80, maxSpeed: 2, - dangerZone: 6, + dangerZone: 5, value: 10, behaviour: (enemy) => { const laziness = 0.8 @@ -315,7 +315,7 @@ const enemyBlueprints = { sprite: 275, spawnDistance: 80, maxSpeed: 1, - dangerZone: 3, + dangerZone: 5, value: 10, behaviour: (enemy) => { const minSpeed = 0.5