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Bathroom
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parent
6cbe11116d
commit
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4 changed files with 53 additions and 8 deletions
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@ -42,6 +42,8 @@ gameMain: GameMainDef
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;
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#include "src/room/orangeRoom.t"
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#include "src/room/orangeBathroom.t"
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#include "src/room/yellowRoom.t"
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#include "src/actor/pc.t"
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39
src/room/orangeBathroom.t
Normal file
39
src/room/orangeBathroom.t
Normal file
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@ -0,0 +1,39 @@
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orangeBathroom: Room
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'Bathroom'
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" Tiny bathroom with shower cabine, toilet and sink.
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<br>On the wall you can see a locker with a mirror door.<.p>
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The only exit leads to the east."
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east = orangeRoom
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;
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+ Decoration, Fixture
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'shower cabine'
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'shower cabine'
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"It's a minimalistic shower cabine."
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;
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+ Decoration, Fixture
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'toilet'
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'toilet'
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"An ordinary toilet."
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;
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+ Decoration, Fixture
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'faucet sink'
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'sink'
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"There's a water faucet and a small sink."
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;
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+ OpenableContainer, Fixture
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'mirror/locker/door'
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'locker with mirror door'
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" <<isOpen
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? 'This is'
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: 'You see your face in the mirror door of'>>
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a locker for toiletries.<br>"
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;
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++ painkillers: Thing
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'pills/painkillers'
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'painkillers'
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"A small orange bottle of pills.";
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@ -1,6 +1,6 @@
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orangeRoom: DarkRoom
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'Orange room'
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" You're standing in the large room.
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'Living unit'
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" You're standing in the small room.
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<br>The walls, floors and ceiling are
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completely covered with white plastic panels.
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<.p>
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@ -11,8 +11,12 @@ orangeRoom: DarkRoom
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<.p>
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The room contains
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an ascetic bed
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and a desk against the east wall."
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and a desk against the east wall.
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</p>
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The bathroom is to the west,
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the exit door leads to the south."
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south = orangeDoor
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west = orangeBathroom
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;
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/* Doors */
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@ -21,14 +25,14 @@ orangeRoom: DarkRoom
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'white sliding door'
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'sliding door'
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"White sliding door in south wall.<br>"
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isListed = true;
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;
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/* Lights */
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+ OnOffControl, Fixture
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'small luminous switch/light/lights'
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'small luminous switch'
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"It's a small luminous switch on the wall"
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"It's a small luminous switch on the wall."
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isListed = true
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brightness = 1
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@ -91,9 +95,9 @@ orangeRoom: DarkRoom
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+++ whiteCube: Thing
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'white cube'
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'white cube'
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"Small glossy white cube";
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"Small glossy white cube.";
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+++ blackCube: Thing
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'black cube'
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'black cube'
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"Small glossy black cube";
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"Small glossy black cube.";
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@ -1,5 +1,5 @@
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yellowRoom: Room
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'Yellow room'
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'Hallway'
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" This is another room which every surface
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covered with matte white panels.
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<.p>
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