diff --git a/experiment.t b/experiment.t index 3d2185c..865a333 100644 --- a/experiment.t +++ b/experiment.t @@ -55,4 +55,6 @@ gameMain: GameMainDef #include "src/room/pinkRoom.t" #include "src/item/labCoat.t" +#include "src/room/redRoom.t" + #include "src/actor/pc.t" diff --git a/src/item/labCoat.t b/src/item/labCoat.t index 5e1e960..9d145e3 100644 --- a/src/item/labCoat.t +++ b/src/item/labCoat.t @@ -1,6 +1,6 @@ labCoat: Container 'bloody cloth' - 'bloody cloth' + 'bloody cloth/pocket*pockets' @dumpster " The lab coat labeled Dr. O'Neill. Aside from the bloodstains, diff --git a/src/room/cyanRoom.t b/src/room/cyanRoom.t index e030dc8..aac72f0 100644 --- a/src/room/cyanRoom.t +++ b/src/room/cyanRoom.t @@ -34,6 +34,7 @@ cyanRoom: Room ; + operatingRoomDoorOutside: LockableWithKey, Door, RoomPartItem + -> operatingRoomDoor 'armored operating door*doors' 'armored door' " Armored door marked Operating room diff --git a/src/room/redRoom.t b/src/room/redRoom.t new file mode 100644 index 0000000..f556135 --- /dev/null +++ b/src/room/redRoom.t @@ -0,0 +1,13 @@ +redRoom: Room + 'Operating room' + " Operating room" + + west = operatingRoomDoor +; + ++ operatingRoomDoor: Door, RoomPartItem + 'armored operating door*doors' + 'armored door' + "An armored door with a massive locking mechanism." + specialNominalRoomPartLocation = defaultWestWall +;