diff --git a/experiment.t b/experiment.t
index 3d2185c..865a333 100644
--- a/experiment.t
+++ b/experiment.t
@@ -55,4 +55,6 @@ gameMain: GameMainDef
#include "src/room/pinkRoom.t"
#include "src/item/labCoat.t"
+#include "src/room/redRoom.t"
+
#include "src/actor/pc.t"
diff --git a/src/item/labCoat.t b/src/item/labCoat.t
index 5e1e960..9d145e3 100644
--- a/src/item/labCoat.t
+++ b/src/item/labCoat.t
@@ -1,6 +1,6 @@
labCoat: Container
'bloody cloth'
- 'bloody cloth'
+ 'bloody cloth/pocket*pockets'
@dumpster
" The lab coat labeled Dr. O'Neill
.
Aside from the bloodstains,
diff --git a/src/room/cyanRoom.t b/src/room/cyanRoom.t
index e030dc8..aac72f0 100644
--- a/src/room/cyanRoom.t
+++ b/src/room/cyanRoom.t
@@ -34,6 +34,7 @@ cyanRoom: Room
;
+ operatingRoomDoorOutside: LockableWithKey, Door, RoomPartItem
+ -> operatingRoomDoor
'armored operating door*doors'
'armored door'
" Armored door marked Operating room
diff --git a/src/room/redRoom.t b/src/room/redRoom.t
new file mode 100644
index 0000000..f556135
--- /dev/null
+++ b/src/room/redRoom.t
@@ -0,0 +1,13 @@
+redRoom: Room
+ 'Operating room'
+ " Operating room"
+
+ west = operatingRoomDoor
+;
+
++ operatingRoomDoor: Door, RoomPartItem
+ 'armored operating door*doors'
+ 'armored door'
+ "An armored door with a massive locking mechanism."
+ specialNominalRoomPartLocation = defaultWestWall
+;