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https://github.com/He4eT/yet-another-experiment.git
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Style and polish
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parent
9b9de07dae
commit
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14 changed files with 56 additions and 46 deletions
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@ -2,26 +2,32 @@ orangeBathroom: Room
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'Bathroom'
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" Tiny bathroom with shower cabine, toilet and sink.
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<br>On the wall you can see a locker with a mirror door.<.p>
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The only exit leads to the east."
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The only exit leads to the east. "
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east = orangeRoom
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;
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+ Decoration
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'shower cabine'
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'shower cabine'
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"It's a minimalistic shower cabine."
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"It's a minimalistic shower cabine. "
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dobjFor (Take) {
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verify () {
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illogical('Not now. ');
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}
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}
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;
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+ Decoration
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'toilet'
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'toilet'
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"An ordinary toilet."
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"An ordinary toilet. "
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;
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+ Decoration
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'faucet sink'
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'sink'
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"There's a water faucet and a small sink."
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"There's a water faucet and a small sink. "
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;
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+ bathroomLocker: OpenableContainer, Fixture
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@ -14,7 +14,7 @@ orangeRoom: DarkRoom
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and a desk against the east wall.
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</p>
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The bathroom is to the west,
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the exit door leads to the south."
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the exit door leads to the south. "
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south = orangeDoor
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west = orangeBathroom
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;
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@ -33,7 +33,7 @@ orangeRoom: DarkRoom
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+ RoomPartItem, OnOffControl, Fixture
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'(small) luminous switch/light*lights'
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'small luminous switch'
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"It's a small luminous switch on the wall."
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"It's a small luminous switch on the wall. "
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specialNominalRoomPartLocation = defaultSouthWall
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isListed = true
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@ -48,15 +48,16 @@ orangeRoom: DarkRoom
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isListed = val ? nil : true;
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val
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? "You hear slight hum of neon lamps, followed with bright light."
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: "Darkness filled the room.";
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? " You hear slight hum of neon lamps,
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followed with bright light. "
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: " Darkness filled the room. ";
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}
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;
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+ Decoration
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'neon lamp*lamps'
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'neon lamps'
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"Ordinary neon lamps emit cold light."
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"Ordinary neon lamps emit cold light. "
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;
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/* Content */
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@ -65,27 +66,27 @@ orangeRoom: DarkRoom
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'orange digits*digits/number*numbers'
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'orange number'
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" Orange, huge and neat digits
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without additional explanation."
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without additional explanation. "
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specialNominalRoomPartLocation = defaultNorthWall
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;
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+ orangeBed: Bed, Heavy
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'ascetic bed'
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'ascetic bed'
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"It has a plastic frame and an unsprung mattress."
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"It has a plastic frame and an unsprung mattress. "
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;
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+ desk: Heavy, Surface
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'white desk/table'
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'white desk'
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" This white desk has some marks on working surface
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and a single drawer."
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and a single drawer. "
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;
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++ Decoration
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'letters/label/mark*marks'
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'some scratched letters'
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"You can't make out the inscription."
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"You can't make out the inscription. "
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;
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++ drawer: Component, OpenableContainer
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@ -97,9 +98,9 @@ orangeRoom: DarkRoom
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+++ whiteCube: Thing
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'white cube'
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'white cube'
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"Small glossy white cube.";
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"Small glossy white cube. ";
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+++ blackCube: Thing
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'black cube'
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'black cube'
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"Small glossy black cube.";
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"Small glossy black cube. ";
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@ -1,7 +1,7 @@
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pinkRoom: Room
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'Changing room'
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" An elevator vestibule with a row of lockers,
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a dumpster and posters with safety rules."
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a dumpster and posters with safety rules. "
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east = cyanRoom
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;
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@ -24,14 +24,14 @@ pinkRoom: Room
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+ Decoration, RoomPartItem
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'keycard reader'
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'keycard reader'
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"Small security device without any visible indicators."
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"Small security device without any visible indicators. "
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specialNominalRoomPartLocation = defaultSouthWall
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;
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+ Decoration
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'dumpster label'
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'dumpster label'
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"Label says <<dumpster.label>>."
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"Label says <<dumpster.label>>. "
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;
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+ dumpster: OpenableContainer
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@ -23,7 +23,7 @@ yellowRoom: Room
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+ orangeDoorOutside: Door, AutoClosingDoor, RoomPartItem
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-> orangeDoor
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'orange door*doors'
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'door with <b>orange</b> triangle'
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'orange door'
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" Sliding door with the number
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<q><<gameMain.experimentNumber>></q>
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and an orange triangle.<br>"
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@ -32,7 +32,7 @@ yellowRoom: Room
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+ khakiDoor: IndirectLockable, Door, RoomPartItem
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'khaki door*doors'
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'door with <b>khaki</b> triangle'
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'khaki door'
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" Sliding door with the number
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<q><<gameMain.experimentNumber - 1>></q>
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and a khaki triangle.<br>"
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@ -42,7 +42,7 @@ yellowRoom: Room
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+ brownDoor: IndirectLockable, Door, RoomPartItem
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'brown door*doors'
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'door with <b>brown</b> triangle'
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'brown door'
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" Sliding door with the number
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<q><<gameMain.experimentNumber - 2>></q>
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and a brown triangle.
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