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## Approaches and concepts implemented in this project
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### Rooms
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- Decorations
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- Passages between rooms
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- Light, brightness and switches
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- Decorations for multiple locations
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- Dynamic change of the description
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- Dynamically adding and changing passages
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- Random atmosphere events
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### Doors and containers
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- Autoclosing doors
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- Fake doors and dead ends
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- Several doors in one wall
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- Doors locked with keys
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- Containers locked with a code lock
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### Things and objects
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- Dynamic and shuffled descriptions
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- Hidden objects
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- Expendable objects
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- Destructible objects
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- Edible, smelling, sensible objects
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- Dynamic movement of objects
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- Dynamic change of object properties
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### Actions
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- Modifying actions
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- Remapping actions
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- Custom actions with one or two objects
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### Actors
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- Wearable clothing
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- States and postures of the actors
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- Transitions of actors between states
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- Custom conversation topics
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- Default answers and reactions
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### Input and output
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- Markup
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- Pausing output
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- Intro and outro
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