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Polishing
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commit
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3 changed files with 20 additions and 25 deletions
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@ -37,9 +37,9 @@ gameMain: GameMainDef
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<<inputManager.pauseForMore(true)>>
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Enter <q>instruction</q> if you need a tutorial.\b";
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}
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showGoodbye () {"
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<.p>Game over<.p>
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";}
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showGoodbye () {
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"\bGame over\b";
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}
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;
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/* */
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@ -35,7 +35,7 @@ modify VerbRule(SetTo)
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if (curSetting == aliceLocker.code) {
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aliceLocker.makeLocked(nil);
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aliceLocker.makeOpen(true);
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"The middle drawer opened with a click. ";
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"The middle locker opened with a click. ";
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} else {
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" You heard an annoying sound and
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a red light flashed on the keypad. ";
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@ -70,37 +70,32 @@ orangeRoom: DarkRoom
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specialNominalRoomPartLocation = defaultNorthWall
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;
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+ orangeBed: Bed, Heavy
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+ Bed, Heavy
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'ascetic bed'
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'ascetic bed'
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"It has a plastic frame and an unsprung mattress. "
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;
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+ desk: Heavy, Surface
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+ Heavy, Surface
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'white desk/table'
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'white desk'
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" This white desk has some marks on working surface
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and a single drawer. "
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;
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++ Decoration
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++ Decoration
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'letters/label/mark*marks'
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'some scratched letters'
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"You can't make out the inscription. "
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;
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;
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++ drawer: Component, OpenableContainer
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++ Component, OpenableContainer
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'drawer'
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'drawer'
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"It looks like it should open easily. "
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;
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;
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+++ whiteCube: Thing
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'white cube'
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'white cube'
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"Small glossy white cube. ";
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+++ blackCube: Thing
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'black cube'
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'black cube'
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"Small glossy black cube. ";
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+++ Thing
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'lighter'
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'lighter'
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"The lighter that ran out of fuel. ";
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