Initial commit

This commit is contained in:
He4eT 2019-10-26 03:17:47 +05:00
commit 46da433a7b
5 changed files with 118 additions and 0 deletions

3
src/actor/pc.t Normal file
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me: Actor
location = orangeRoom
;

57
src/room/orangeRoom.t Normal file
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orangeRoom: Room
'Orange room'
" You're standing in the large room.
<br>The walls, floors and ceiling are
completely covered with white plastic panels.
<.p>
In the upper left corner of the north wall
you can see the orange number
<q><<gameMain.experimentNumber>></q>
half a meter high.
<.p>
The room contains
an ascetic bed
and a desk against the east wall."
;
+ Decoration
'orange digits/number'
'orange number'
" Orange, huge and neat digits
without additional explanation."
;
+ bed: Bed, Heavy
'ascetic bed'
'ascetic bed'
"It has a plastic frame and an unsprung mattress."
;
+ desk: Heavy, Surface
'white desk/table'
'white desk'
" This white desk has some marks on working surface
and a single drawer."
;
++ Decoration
'letters/label/mark/marks'
'some scratched letters'
"You can't make out the inscription."
;
++ drawer: Component, OpenableContainer
'drawer'
'drawer'
"It looks like it should open easily. "
;
+++ whiteCube: Thing
'white cube'
'white cube'
"Small glossy white cube";
+++ blackCube: Thing
'black cube'
'black cube'
"Small glossy black cube";