dude: Person
'dude'
'dude'
"Just a guy with a beard. "
location = thirdRoom
isHim = true
;
+ DefaultAnyTopic, ShuffledEventList [
'Yeah! That\'s cool, man!
',
'OMG! That\'s awesome! By the way, have you tried Zig?
',
'Sure! It\'s remind me about pointers!
'
];
+ DefaultAskTellTopic, ShuffledEventList [
'Blah-blah-blah... Did someone say pointers? Blah-blah-blah-blah...
',
'Blah-blah-blah-blah... Have you heard about Zig? Blah-blah-blah...
',
'Blah-blah... What do you think about this game? Blah-blah...
'
];
+ HelloTopic, ShuffledEventList [
' Hello there,
you say.\n
How\'s it going, man?
the guy answered.'
][
' Er...
you start.\b
What\'s up, man?
he asks. ',
' How are you doing, dude?
',
' Hey, how\'s everything, bro?
',
' How\'s it going, dude?
',
' What\'s going on, man?
',
' How are things, buddy?
',
' Hey, how\'s life, man?
'
];
+ AskTopic [me]
"Don't worry, man! You look great!
"
;
+ AskTopic [dude]
"I really love Zig, pointers, and video games, man!"
;
+ AskTopic [banana, mango, orange, apple]
"Yeah, man! Fruits are cool!"
;
+ AskTopic [tZig]
"Zig mentioned!
"
;
+ AskTopic [tPointers]
"Pointers are cool!
"
;
+ AskTopic [tGames]
"I will later show you one of my games, dude!
"
;
/* */
+ AskTopic [tPotion]
topicResponse() {
if (potion.location == dude) {
potion.moveInto(me);
"Sure, dude! Take it.
\n
Now you have a potion in your inventory.";
} else {
"I only had one potion. There's no more, man.
";
}
}
;