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Add third room with door
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11
items/oldDoor.t
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11
items/oldDoor.t
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oldDoorOutside: LockableWithKey, Door, RoomPartItem
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-> oldDoor
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'old wooden door*doors'
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'old door'
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"An old wooden door worn by time. "
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isListed = true
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keyList = [ goldKey ]
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knownKeyList = [ goldKey ]
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location = secondRoom
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specialNominalRoomPartLocation = defaultSouthWall
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;
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