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README.md
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README.md
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# [ElseIFPlayer](https://he4et.github.io/elseifplayer/)
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Interactive Fiction player for the web.
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Powered by [cheap-glkote](https://github.com/He4eT/cheap-glkote) and [Emglken](https://github.com/curiousdannii/emglken).
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ElseIFPlayer is an interactive fiction player for the web.
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It's powered by [cheap-glkote](https://github.com/He4eT/cheap-glkote) and [Emglken](https://github.com/curiousdannii/emglken).
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To see a live demo, check out [https://he4et.github.io/elseifplayer/](https://he4et.github.io/elseifplayer/).
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To see a live demo, visit [https://he4et.github.io/elseifplayer/](https://he4et.github.io/elseifplayer/).
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## Getting Started
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- Make shure that you have NodeJS and NPM installed
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- Install required packages with `npm install`
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- Run local development server with `npm run dev`
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- Ensure that you have Node.js and NPM installed on your system.
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- Install the required packages by running the command `npm install` in your project directory.
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- Launch the local development server using `npm run dev`.
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## Build
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For making a production build use
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`npm run build <public-url>`
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To create a production build, use the following command:
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```
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npm run build <public-url>
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```
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- If you want to host player on `https://your.domain/` use `npm run build /`
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- For `https://your.domain/some-directory/` use `npm run build /some-derectory`
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- If you intend to host the player on `https://your.domain/`, use `npm run build /`.
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- For hosting it in a specific directory like `https://your.domain/some-directory/`, use `npm run build /some-directory`.
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## Direct links
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You can provide the direct link to your game:
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You can provide direct links to your games using the following URL format:
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```
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/#/<mode>/<encodedURL>/[theme]/
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```
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`/#/mode/encodedURL/[theme]/`
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- `mode` — player interface mode:
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- `play` — default multi-window mode
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- `focus` — single window mode without additional windows, such as the status bar
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- `encodedURL` — storyfile location encoded with `encodeURIComponent`
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- `theme` — [UI theme](https://github.com/He4eT/elseifplayer/blob/master/src/themes/themes.js), optional
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- The `mode` parameter specifies the player interface mode:
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- `play`: the default multi-window mode
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- `focus`: the single-window mode without additional windows, such as the status bar
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- The `encodedURL` parameter represents the location of the storyfile encoded with `encodeURIComponent`.
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- The `theme` parameter is optional and allows you to choose a specific UI theme.
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### CORS
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If the player and your storyfile located on different domains
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you shoud set appropriate [CORS](https://developer.mozilla.org/en-US/docs/Web/HTTP/CORS) settings.
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If the player and your storyfile are located on different domains,
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you need to use appropriate [CORS](https://developer.mozilla.org/en-US/docs/Web/HTTP/CORS) settings.
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In case you cannot change the server settings [Parchment Proxy](https://iplayif.com/proxy/) can be used.
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If you cannot modify the server settings, you can use the [Parchment Proxy](https://iplayif.com/proxy/) as an alternative.
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### Direct Link Examples
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@ -45,3 +48,10 @@ In case you cannot change the server settings [Parchment Proxy](https://iplayif.
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- [Play "Lost Pig" with Nord theme](https://he4et.github.io/elseifplayer/#/play/https%3A%2F%2Fmirror.ifarchive.org%2Fif-archive%2Fgames%2Fzcode%2FLostPig.z8/nord/)
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- [Play "Lost Pig" without statusbar with Dim theme](https://he4et.github.io/elseifplayer/#/focus/https%3A%2F%2Fmirror.ifarchive.org%2Fif-archive%2Fgames%2Fzcode%2FLostPig.z8/dim/)
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- [Play "Lost Pig" loaded with Parchment Proxy](https://he4et.github.io/elseifplayer/#/play/https%3A%2F%2Fiplayif.com%2Fproxy%2F%3Furl%3Dhttps%3A%2F%2Fifarchive.org%2Fif-archive%2Fgames%2Fzcode%2FLostPig.z8)
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## License
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ElseIFPlayer is released under the MIT License.
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However, it is important to note that while using ElseIFPlayer,
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you must also adhere to the licenses of the interpreters listed on the
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[Emglken page](https://github.com/curiousdannii/emglken#included-projects).
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