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game: effect frames as strings
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1 changed files with 7 additions and 7 deletions
14
game.js
14
game.js
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@ -413,13 +413,13 @@ function moveEnemies() {
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function destroyEnemiesByLetter(letter) {
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function destroyEnemiesByLetter(letter) {
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const destructionEffects = [
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const destructionEffects = [
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['laser', [1, 3, 5, 7, 7, 5, 3, 1]],
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['laser', '13577531'],
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['laser', [2, 4, 6, 6, 7, 6, 4, 2]],
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['laser', '24667642'],
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['laser', [1, 2, 3, 4, 7, 7, 7, 6, 5, 4, 3, 2, 1]],
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['laser', '1234777654321'],
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['nuke', [7, 6, 5, 4, 3, 2]],
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['nuke', '765432'],
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['verticalLine', [4, 5, 6, 7, 7, 6, 5, 4]],
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['verticalLine', '45677654'],
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['horizontalLine', [4, 5, 6, 7, 7, 6, 5, 4]],
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['horizontalLine', '45677654'],
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]
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].map(([name, frames]) => [name, frames.split('')])
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enemies
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enemies
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.filter((enemy) => enemy.letter === letter)
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.filter((enemy) => enemy.letter === letter)
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