From b41c0c4a4f8701db2163e1e9a9ab8d8e86114aa6 Mon Sep 17 00:00:00 2001 From: He4eT Date: Fri, 6 Jun 2025 23:54:26 +0200 Subject: [PATCH] game: extract types --- game.js | 81 +++++++++++++++++++++++++++------------------------------ 1 file changed, 38 insertions(+), 43 deletions(-) diff --git a/game.js b/game.js index cd32781..3606a08 100644 --- a/game.js +++ b/game.js @@ -23,26 +23,6 @@ let currentStage = 'mainMenu' /* State */ -/** - * @typedef {{ x: number, y: number }} Point - */ - -/** - * @typedef {{ x: number, y: number }} Point - * - * @typedef {{ - * screenPosition: Point, - * bounds: { - * top: number, - * right: number, - * bottom: number, - * left: number, - * }, - * spriteHalfSize: number, - * wave: number, - * }} Arena - */ - /** @type {Arena} */ let arena = { screenPosition: { @@ -59,13 +39,6 @@ let arena = { wave: 0, } -/** - * @typedef {{ - * sprite: number, - * speed: number, - * position: Point, - * }} Player - */ /** @type {Player} */ let player = { sprite: 64, @@ -76,25 +49,9 @@ let player = { }, } -/** - * @typedef {{ - * type: keyof typeof enemyBehaviors, - * positions: Point[], - * letter: string, - * dangerZone: number, - * }} Enemy - */ /** @type {Enemy[]} */ let enemies = [] -/** - * @typedef {{ - * type: keyof typeof effectHandlers - * from: Point, - * to: Point, - * frames: number[], - * }} Effect - */ /** @type {Effect[]} */ let effects = [] @@ -450,6 +407,44 @@ const [BTN_U, BTN_D, BTN_L, BTN_R, BTN_A, BTN_B, BTN_X, BTN_Y] = [ ...Array(8).keys(), ] +/* Types */ + +/** + * @typedef {{ x: number, y: number }} Point + * + * @typedef {{ + * screenPosition: Point, + * bounds: { + * top: number, + * right: number, + * bottom: number, + * left: number, + * }, + * spriteHalfSize: number, + * wave: number, + * }} Arena + * + * @typedef {{ + * sprite: number, + * speed: number, + * position: Point, + * }} Player + * + * @typedef {{ + * type: keyof typeof enemyBehaviors, + * positions: Point[], + * letter: string, + * dangerZone: number, + * }} Enemy + * + * @typedef {{ + * type: keyof typeof effectHandlers + * from: Point, + * to: Point, + * frames: number[], + * }} Effect + */ + // // 001:1111110012222100123321001233210012222100111111000000000000000000 // 002:1111111112222221123333211233332112222221111111110000000000000000