diff --git a/game.js b/game.js
index 79fa6b1..1aaf1f1 100644
--- a/game.js
+++ b/game.js
@@ -101,12 +101,15 @@ const player = {
const playerStates = {
default: {
speed: 1,
+ sprite: 256,
},
dot: {
speed: 1.5,
+ sprite: 257,
},
dash: {
speed: 2,
+ sprite: 258,
},
}
@@ -286,11 +289,7 @@ function handleMorse() {
function drawPlayer() {
drawSprite(
- {
- default: 64,
- dot: 65,
- dash: 66,
- }[player.state],
+ playerStates[player.state].sprite,
player.position.x,
player.position.y,
)
@@ -743,15 +742,18 @@ const BTN_Y = 7
// 048:0000012300000122000001110000000000000000000000000000000000000000
// 049:3333333322222222111111110000000000000000000000000000000000000000
// 050:3210000022100000111000000000000000000000000000000000000000000000
-// 064:8800088080000080008880000088800000888000800000808800088000000000
-// 065:8800088080000080000000000008000000000000800000808800088000000000
-// 066:0000000008808800080008000008000008000800088088000000000000000000
-// 080:aaaaaaa0aaaaaaa0aa000aa0aa000aa0aa000aa0aaaaaaa0aaaaaaa000000000
-// 081:aaaaaaa0a00a00a0a00a00a0aaaaaaa0a00a00a0a00a00a0aaaaaaa000000000
-// 082:00a0a00000000000a0aaa0a000aaa000a0aaa0a00000000000a0a00000000000
-// 083:aa000aa0aaaaaaa00aaaaa000aaaaa000aaaaa00aaaaaaa0aa000aa000000000
//
+//
+// 000:8800088080000080008880000088800000888000800000808800088000000000
+// 001:8800088080000080000000000008000000000000800000808800088000000000
+// 002:0000000008808800080008000008000008000800088088000000000000000000
+// 016:aaaaaaa0aaaaaaa0aa000aa0aa000aa0aa000aa0aaaaaaa0aaaaaaa000000000
+// 017:aaaaaaa0a00a00a0a00a00a0aaaaaaa0a00a00a0a00a00a0aaaaaaa000000000
+// 018:00a0a00000000000a0aaa0a000aaa000a0aaa0a00000000000a0a00000000000
+// 019:aa000aa0aaaaaaa00aaaaa000aaaaa000aaaaa00aaaaaaa0aa000aa000000000
+//
+
//