diff --git a/game.js b/game.js index 54fa926..c2f41e8 100644 --- a/game.js +++ b/game.js @@ -256,7 +256,8 @@ const enemyBlueprints = { dangerZone: 8, value: 3, behaviour: (enemy) => { - if (Math.random() < 0.05) { + const jitter = 0.05 + if (Math.random() < jitter) { const angle = Math.random() * 2 * Math.PI const current = enemy.positions[0] const randomPrevious = {