game: interface tuning

This commit is contained in:
He4eT 2025-06-14 04:46:23 +02:00
commit 2a21043fcc

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@ -166,10 +166,10 @@ function gameScreen() {
spawnEnemies() spawnEnemies()
handleMoves() handleMoves()
moveEnemies()
handleMorse() handleMorse()
moveEnemies()
drawArena() drawArena()
drawInterface() drawInterface()
drawFX() drawFX()
@ -190,8 +190,8 @@ function drawArena() {
function drawInterface() { function drawInterface() {
drawMorse(player.key.buffer, 100, 123, 15, 36) drawMorse(player.key.buffer, 100, 123, 15, 36)
print(player.key.history.padStart(HISTORY_LENGTH, ' '), 5, 118, 5, true) print(player.key.history.padStart(HISTORY_LENGTH, ' '), 7, 118, 5, true)
print(player.score.toString().padStart(14, ' '), 152, 124, 6, true) print(player.score.toString().padStart(14, ' '), 152, 125, 6, true)
} }
/* Player */ /* Player */